using UnityEditor;
using UnityEngine;

namespace TortoiseGit
{
    public static class RootMenu
    {
        [MenuItem("git操作/显示日志", false, 0)]
        public static void GitLog()
        {
            Handle.OpenLog();
        }
        [MenuItem("git操作/拉取", false, 1)]
        public static void GitPull()
        {
            Handle.OpenPull();
        }
        [MenuItem("git操作/提交", false, 2)]
        public static void GitCommit()
        {
            Handle.OpenCommit();
        }
    }
}